#ifndef CUBE_H
#define CUBE_H

#include"stuff.h"
#include"SDL/SDL.h"
#include"SDL/SDL_opengl.h"
#include<stdio.h>
#include<math.h>

class cube
{
	public:
		cube(double x=0.0, double y=0.0, double z=0.0)
		{
			_pos=new Vec(x,y,z);
		};
		
		cube(Vec vec)
		{
			*_pos=vec;
		}
		
		cube(){};
		
		void draw();
		Vec pos(Vec);
		Vec pos();
		
	private:
		Vec *_pos;
};
#endif
